Volumetric Light Rays with Three.js
In this new ALL YOUR HTML coding session we’ll be decompiling volumetric light rays and recreating them with fragment shaders and Three.js.
Original website: https://moonfall.oblio.io/desktop/
Agency: https://oblio.io/
This coding session was streamed live on June 19, 2022.
Check out the live demo.
Support: https://www.patreon.com/allyourhtml
Setup: https://gist.github.com/akella/a19954…